Lead Game Designer / Systems Lead
Led complex product and systems work for Voxie Tactics, a live-service tactical RPG with 250K+ unique players and 3M+ matches before operations concluded.
- Owned interconnected systems across progression, matchmaking, economy, rewards, itemization, crafting, PvP, and live operations while coordinating engineering, production, art, marketing, community, and executive leadership.
- Used production data and system behavior to guide balance, content cadence, economy health, retention signals, and long-term product decisions.
- Designed AI-driven gameplay, dynamic threat and scaling systems, anti-exploit mechanics, and implementation-ready architecture; translated product objectives into technical requirements and documentation.